CONTROL THEORY games
Economies of ScaleNOLTSDevblog

Two games in development.

city and region builder
Economies of Scale

Build cities, suburbs and farmland from 1800 onward, then connect them into regions. What a city eats, makes and throws away is simulated; you steer it from above instead of laying every street.

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top-down tactical shooter
No One Leaves The Slaughterhouse

You pick where to stand, who dies first and with what. CyberGuy handles the aiming and dodging. Eighties action comedy over cosmic horror, with dad jokes and red mist.

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